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  1. Mai

    Realistic Pokemafia 2

    Feh. Am still far from a fan of the idea, but sure, let's go with tyranitar. Seemingly, no one's chosen them yet--rather surprising.
  2. Mai

    Realistic Pokemafia 2

    I'm not a competitive battler, but Smogon exists for references and it's not that difficult to choose two different reasonably high stats to pack EVs into. The extras can go into a random stat of your choice, or you could just listen to Smogon. It makes the game unique, sure... but I'm afraid...
  3. Mai

    Realistic Pokemafia 2

    What sort of EV spread? Would it be fully 252/252, or what? How would you decide which spreads to roll for? Iii'm not quite sure about that, really; some natures would probably just kill the pokemon. For example: say I pick shuckle. If I get mild or rash as a nature, that can really cripple my...
  4. Mai

    Realistic Pokemafia 2

    And you could probably still be lynched, so.
  5. Mai

    Realistic Pokemafia 2

    Yeah, but does an empty slot really mean an inspecting/protecting move has to go in its place? There are other things that you can put in there, and they don't have to break the game. I agree, the innocents were still too powerful.
  6. Mai

    Realistic Pokemafia 2

    I'm not sure what sort of a solution three moves is--you still have one night action per night for everyone, and they're still going to go through. The innocents just won't have as good type coverage, which is sort of eh because you can screw with that as a GM anyway. Although I seem to be the...
  7. Mai

    Realistic Pokemafia 2

    ... I don't know, with the heavy amount amount inspectors five probably wouldn't have worked either. (This is considering how the game played out; if there were a fifth mafia, I probably would've gotten them killed too.) Inspectors tend to break things, you know? I'm joining as a something...
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